BattleBit devs fought constant DDoS attacks, but the blocky shooter has a big future-

Some people just hate it when other people have fun and when creatives succeed. That’s the only takeaway I have from an update by the four developers of BattleBit Remastered, the lo-fi 254-player shooter that released mid-June to broad acclaim and a coveted spot atop Steam’s best-sellers list.

The latest update details how developers SgtOkiDoki and crew were subjected to “significant” DDoS attacks on BattleBit’s servers starting on launch day. The first week after launch was pretty smooth sailing, and few people noticed anything aside from packet loss, because the devs’ firewall was ready to go and held up. Held up despite, to quote the developers: “A significant number of DDOS attacks on all of our servers continuously, some of them literally a day long.”

The relative peace let the BattleBit devs work on quality of life improvements, bugfixes from community reports, and new content. The second week after launch was a bit rougher. 

“A determined group of indiv…

Baldur’s Gate 3’s new hotfix reverses history’s most controversial feline glow-up and stops your companions acting ‘like a toddler in a grocery store’-

Readers, our long national nightmare is over. An injustice has been rectified, light shines where once there was only darkness, your children can sleep soundly in their beds. I speak, of course, of Baldur’s Gate 3’s latest hotfix, which has restored His Majesty—everyone’s favourite overweening feline—to his original, superior, and hairless form.

It’s also fixed a bunch of other bugs, but, like, whatever.

As PCG’s Ted Litchfield covered not even a day ago, BG3’s third patch tweaked and fixed a lot of stuff when it dropped in September, but it also made one controversial change: His Majesty, a pompous cat you can meet at the Last Light Inn in the game’s second act, had been updated from a hair-free sphynx to a fluffy longhair. To be fair to Larian, it was a change made so that His Maj was no longer identical to Steelclaw, another cat you can meet in the same act, but fans (myself included) weren’t happy. The furball look just didn’t suit the mo…

The Plucky Squire เกมแนวผจญภัยในโลกแห่งนิทานแบบ 2D-3D

หลังจากเปิดตัวล่วงหน้ากันมานาน ในที่สุดวันนี้ทาง All Possible Futures ผู้พัฒนาเกม และ Devolver Digital ผู้จัดจำหน่ายเกมอินดี้คุณภาพยอดเยี่ยมก็ประกาศวันที่วางจำหน่ายเกมอย่างเป็นทางการแล้ว พร้อมโชว์เกมเพลย์ใหม่เพื่อเรียกน้ำย่อยแล้วด้วย ซึ่งเกมนี้มาพร้อมกับแนวคิดแบบหนังสือนิทานวัยเด็กและการข้ามมิติสู่โลกแห่งความจริงอันเปี่ยมไปด้วยจินตนาการ เพื่อนๆ ที่ช�…

รายงานเผย ร้านเกมตู้ญี่ปุ่นปิดตัวไปกว่า 8,000 แห่งในช่วง 10 ปีที่ผ่านมา

ในยุคสมัยที่วิดีโอเกมยังไม่ได้เป็นอุปกรณ์ที่แพร่หลายนัก สถานที่ที่เหล่าเกมเมอร์จะได้ไปรวมตัวเพื่อเล่นเกมกันก็คงหนีไม่พ้นร้านเกมตู้หรือที่เรียกว่า อาร์เคด ซึ่งนอกเหนือจากจะเป็นการเล่นเกมที่มีราคาถูกด้วยการหยอดเหรียญไม่กี่บาทต่อครั้งแล้ว เป็นที่ทราบกันดีด้วยว่าเครื่องเล่นเหล่านี้จะมีคุณสมบัติที่ดีกว่าคอนโซลทั่วไปตามบ้านด้วย ทว่าเมื่อเท�…

Cooler Master has just unveiled the most oxymoronic small form factor PC chassis I’ve ever seen-

Small form factor PCs have been a thing seemingly forever now, and I’ve always been something of a fan. After all, a regular ATX case can be quite an awkward space hog on your desk, so fitting your components into a small and efficient chassis instead seems like a sensible thing to do. Cooler Master seems to have forgotten the whole “small and efficient” part of that principle, however, as it’s just unveiled a mini ITX case at CES 2024 that, well, isn’t. 

It’s called the Ncore 100 Max, and aside from doing a good impression of a fancy dehumidifier, I just can’t get my head around why it exists at all.

Cooler Master calls it a “pivotal moment in small form factor PC case design”, and while I’m not sure I agree, it certainly is one of the stranger chassis configurations I’ve seen to date. Constructed from aluminium alloy, the Ncore 100 Max measures 481mm tall, with an internal volume of 15.8L, expandable to 17.54L by extending the width of the chassis from 155mm to 17…

Don’t Nod is ‘temporarily pausing’ work on two new games after sales of Jusant and Banishers- Ghosts of New Eden fall ‘well below expectations’

French game studio Don’t Nod, best known as the developer of the first two Life is Strange games, is “temporarily pausing” work on two in-development projects and refocusing the design of two others after sales of Jusant and Banishers: Ghosts of New Eden fell well short of expectations.

“We are obviously disappointed by our recent performance in an extremely competitive and selective market,” Don’t Nod CEO Oskar Guilbert said in a statement on the studio’s 2024 first-half financial results.

“Despite an excellent critical reception, Jusant and Banishers: Ghosts of new Eden unfortunately did not achieve the commercial results we had hoped for, resulting in a deterioration in our 2024 half-year results and leading us to consider all possible options regarding our roadmap.”

Jusant is outstanding: We called it “a 2023 standout” in our 89% review, built around “joyful rock climbing and fascinating storytelling,” and that’s a position I can endorse. I started playing ou…

Final Fantasy 14’s next expansion has a name and a new job-

Final Fantasy 14’s next expansion will be titled Dawntrail and the trailer seems to hint at a new job plucked out of the other Final Fantasy MMO, Final Fantasy 11.

At Fan Fest today, Square Enix showed a trailer for FF14’s fifth expansion, following up 2021’s Endwalker. Along with a bunch of familiar faces, the trailer shows the player character stand-in taking a ship toward what looks like an island. He fights with a one-handed sword and is wearing a cloak over garb that looks a lot like the pirate-themed Final Fantasy job, the Corsair—a job that debuted in Final Fantasy 11.

The rest of the two minute trailer suggests the expansion will focus on traveling to coastal locations and—if I had to take a guess—preventing the end of the world by dueling a god or two. There’s also a catboy taking a giant bite out of a taco, and if that’s not an emote like my pizza one, then this expansion will be a failure.

Dawntrail will be out in Summer 2024, giving Sq…

Friendship restored with Steam- Valve has fixed the screenshot manager and all is right with the world

My 35-day-long nightmare is over: Valve has quietly restored a critical piece of its screenshot management functionality, and with it a critical piece of my sanity.

Last month when I went to find screenshots of some game or another in Steam I realized that Valve had ditched the old button that took you directly to that game’s screenshot folder on the disk, instead replacing it with a “Share” button that let you save images one at a time to a location of your choice. This did not spark joy. Why would I resave a file that I know already exists in a folder on my computer? Why was that folder being hidden from me? What happened to the pure, beautiful, functional simplicity of “Show on Disk?”

Well, it looks like beauty can still exist in the world. Steam’s latest update has returned the “Show on Disk” option when you right-click any screenshot in your library, leaping straight to that folder in File Explorer. Excelsior!

The option coming back surprised me so much I wa…